Course for All Classes
The Advantages of Interactive Graphics, Representative Uses of Computer Graphics, Classification of Application Development of Hardware and software for computer Graphics, Conceptual Framework for Interactive Graphics, Overview, Scan: Converting Lines, Scan Converting Circles, Scan Converting Ellipses.
|2||Hardcopy Technologies, Display Technologies, Raster-Scan Display System, Video Controller, Random-Scan Display processor, Input Devices for Operator Interaction, Image Scanners, Working exposure on graphics tools like Dream Weaver, 3D Effects etc,||5|
Southland- Cohen Algorithm, Cyrus-Beck Algorithm, Midpoint Subdivision Algorithm
2D Transformation, Homogeneous Coordinates and Matrix Representation of 2D Transformations, composition of 2D Transformations, the Window-to-Viewport Transformations, Introduction to 3D Transformations Matrix.
|5||Representing Curves & Surfaces|
Polygon meshes parametric, Cubic Curves, Quadric Surface;
Representing Solids, Regularized Boolean Set Operation primitive Instancing Sweep Representations, Boundary Representations, Spatial Partitioning Representations, Constructive Solid Geometry Comparison of Representations.
Multimedia Definition, CD-ROM and the multimedia highway, Computer Animation (Design, types of animation, using different functions)
|8||Uses of Multimedia, Introduction to making multimedia:|
The stage of Project, hardware & software requirements to make good multimedia skills and Training opportunities in Multimedia Motivation for Multimedia usage